Jump Ball. Process by which a game begins where a referee throws the ball up, equitably, between two jumping players in order to determine possession.
Key. The area under the basket defined by the foul lines and the baseline. Aka. the Paint.
Lock Down. Where a team focuses on a defending against a good, attacking player. Example of use: "Put that player in Lock Down". (Thank you Derek Vanat- Rice Basketball)
Out-of-Bounds. Area outside of the court's sidelines and endlines (baselines).
Mismatch. Noun. When in a man-to-man defense one player is much faster, larger, taller, or a better shooter than the other. Coaches/players will purposefully try to create advantages like these.
Money. Said when a shot either looks like it will or actually goes in. Short for "Money in the bank".
Mummy Walk. The swaying of the body of a player attacking with the ball and who is being closed out on by a defender. The swaying is used to freeze the defender.
No Charge Arc. The area defined by the semi-circle immediately under the basket on NBA and NCAA courts. Defenders are not allowed to take a charge when standing within the semi-circle or they will be penalized with a blocking violation. This is to protect elevated offensive players from being injured.