Take it to the Cylinder. Drive to the basket.
Take it to the Hole. Drive to the basket.
Take it to the Rack. Drive to the basket.
Tap Back. A type of pass where a player who is passed the ball never actually holds or controls the ball. Instead they tap it back to the person that passed it to them or to another fellow player.
Throw-in. An inbounding of the ball.
Throw-in Plane. The virtual (invisible) vertical plane created by the baseline or sideline where the ball is being inbounded. If an inbounder crosses the plane with the ball, a nearby defender can steal it.
Throw it Down. Dunk the ball. Noun; a Throwdown.
Time-Out. A pause in the game for a finite amount of time called for by a coach for reasons of rest or strategy.. Teams are alotted a certain amount of time-outs per game or game period depending on the league. A referee also may call a time-out if there is an injury. The game clock stops during time-outs. Aka Time.
Turning Your Man. A defensive strategy where a player will force the attacker they are guarding to dribble in a direction in which they or the team are weak. For example, right-handed dribblers don't like to drive to their left.
Travel. When you catch the ball you have to set your “pivot” foot (the one you imagine is nailed to the floor). If you lift your pivot foot before you start dribbling you have committed a violation called “traveling”. If you have the ball and fall to the floor while you are holding it you are traveling. If you are knocked down while you are holding the ball and slide you are NOT traveling unless you stand up (if you’re on your back you can SIT up only).
- go from two knees to one knee
- roll over
- go from your stomach to your knees
- any attempt to get up on your feet
- if any part of your body touches the floor but except for your hand.
Trent Tucker Rule. An NBA rule that disallows any regular shot if inbounded at 3 tenths of a second. Trent Tucker played for the NY Knicks.
Triangle Basketball. A generally understood basketball concept of offensive player arrangement where if an imaginary line were to connect these players the lines would create a series of triangles. The benefit is the player with the ball always has at least two pass options.
Trigger. The initiator, usually the in-bounder, on a S.O.B. or B.O.B.
Trip. Three point shot.
Turn Around Jumper. A jump shot that begins with the shooter's back to the basket and their body twists in the air after the initial take-off, releasing the the ball at the peak of the jump.
Unsportsmanlike Foul. A flagrant, purposeful, and sometimes violent foul meant to hurt a player. Sometimes it may be a display of temper.
Up-and-Down. A violation where a player with the ball jumps up and lands while holding the ball. More commonly called travelling lately. Thanks Steve Jeanette -Vermont high school and AAU Coach !
Vert. Height of jump. A player is said to have good vert. See Ups, Hangtime, Air.
Wheels ! Yelled to a player with the ball meaning to speed dribble up the court, usually in transition. See Push! , Breakout !.
Widebody. Expression used to discribe a player with a large frame, very often a power forward.
Zone Defense. A specific arrangement of players on defense used when man-to-man doesn't work or the team needs a rest from man-to-man. There many different types such as 2-1-2, 1-4, and 2-3 zones.
Zone Offense. A set or arrangement of players on offense where some or all have specific roles.