Odd Front Alignment. Expression used to describe how many defenders are at the perimeter in a defensive set. Coaches and teams should have a responsive offensive set to counter.
Off Guard. Shooting guard or Number 2 player.
Offensive Transition. Where a team will attempt to move the ball quickly up the court after they've acquired the ball -often from a defensive rebound.
Open Stance. The defensive stance taken by a player with their back to the basket and the ball is two passes away.
Outside Pivot Foot. Foot closest to the sideline.
Overtime. Extra period played to break a tie score.
Paint Points. Shots made in the paint. If there a lot of these made against a defense then there is likely a problem with the defense.
Pass-and-Cut. Where a player passes to a team mate and cuts to the basket expecting a quick return pass. Aka. Give-and-Go (Thanks Coach Haynes-Basketball Australia).
Percentage Shots. Describes the likelihood of certain shots to be successful. Subdivided into High Percentage Shots and Low Percentage Shots.
Peripheral Vision. The ability to perceive activity that is outside of a player's direct field of vision.
Pick. A screen set by a team mate to rid you of your defender.
Plyometrics. An exercise methodology used to increase jumping heights.
Point Guard. The player who most often handles the ball. Aka. No 1.
Point Your Pistols. A coaching phrase used to help a defensive player remember that they must be able to see the ball and the player they are defending and if they can point to them (their "pistols" are their index fingers) then they've accomplished the task. Their backs are usually to the basket. See OTL and UTL.
Possession Arrow. A device located at the scorer's table and shown on the scoreboard that tracks the alternation of possessions.
Pound It To The Middle. When it is determined that a defense is outmatched or simply is defensively week in the paint the attacking team will relentlessly pass into, or dibble into this weak area. Middle = Paint.
Power Dribble. A hard, two-handed, single dribble used just before a power lay-up used to get just enough distance to get around a defender. It's aggressiveness is used to intimidate the defense.
PPG. A statistic. Points per game.
Prevent. When used as a noun (the prevent) it refers to the last player able to make a defensive play when their team is in an offensive transition set- such as a press breaker.
Proprioception. An intuitive awareness of one's body relative to it's parts and it's environment. It is believed that this awareness can be developed through exercises.
Punk with the Dunk. A player who goes in for a dunk.
Push ! Yelled to encourage a fast break. See Wheels !
Put a Body On. To play agressive defense by applying a lot of physical contact.
Quick Release. When a player with the ball shoots with a faster than normal set-release tempo usually to throw off a defender or get the shot over a taller defender.